
Exhibited at Tokyo Indie Game Summit 2025!
Exhibited at Tokyo Indie Game Summit 2025.
Successful game planning and production backed by 28 years of game development experience
Comprehensive marketing planning and operations born from game platform launch and operation experience and years of Japan-China game expansion
Field-oriented game strategy consulting by a team of Japan-China game professionals
Former middle school entrepreneur who has been involved in game software development and sales since 1997. After working at NTT Data Group, MTI, and Applica, founded Grateek Inc. Moved to Xiamen, Fujian Province, China in 2017, and established Xiamen LeonaSoftware Co., Ltd. in 2020 during the COVID-19 pandemic. Engaged in a wide range of activities including game app development, HTML5 games, game platform development and operation for the Japanese and Chinese markets, localization of Japanese and Chinese games, overseas publishing, marketing, consulting for Japanese and Chinese companies, and lectures. Judge for Xiamen International Animation Festival Game Contest. Responsible for China in the 2021 Game Industry White Paper and 2024 Famitsu Game White Paper. Mentor for iGi (indie Game incubator). Host of communities "China App Game Association" and "Let's go to ChinaJoy". Visiting Research Fellow, Kinugasa Research Organization, Ritsumeikan University. Completed Master's Course in Business Administration, Graduate School of Commerce, Hitotsubashi University (Master of Business Administration).
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