アジアンエンターテインメントカンファレンス 中国ゲーム市場 WePlay 学術交流

Presentation on Chinese Game Industry Trends at the 2nd Asian Entertainment Conference

Presentation on Chinese Game Industry Trends at the 2nd Asian Entertainment Conference

Leona Takahashi, representative of LeonaSoftware, spoke at the "2nd Asian Entertainment Conference (AEC 2025)" held on November 28, 2025, at the Ritsumeikan University Shochiku Studio and online.
Organized by the Ritsumeikan Center for Game Studies and co-hosted by the Sasakawa Peace Foundation, this conference serves as an international platform for discussing Asian pop culture.
During the session titled "Frontiers of the Chinese Game Industry," Takahashi, alongside Professor Akinori Nakamura, discussed the latest developments in the Chinese indie game scene, including the upcoming "WePlay Expo" in Shanghai. The presentation provided academic and industry-focused insights into the evolving landscape of Chinese digital entertainment and fostered deeper cross-border dialogue.

Related Links:

Asian Entertainment Conference 2025
https://www.spf.org/seminar/list/20251128.html

WePlay文化展2025レポート in Asian Entertainment Conference 2025 @ 立命館大学松竹スタジオ
https://www.youtube.com/watch?v=JlgB6EFVzAU